Willie Mays, the “Say Hey Kid” was one of baseball’s greatest and most beloved players. A Hall of Famer.
Follow Willie Mays’ life both on and off the field over five decades as he navigated the American sports landscape and the country’s ever-evolving cultural backdrop, all while helping to define what it means to be one of America’s first Black sports superstars. He left an indelible mark in New York City and San Francisco, building a love affair with both cities’ fans.
Jack Roosevelt Robinson rose from humble origins to cross baseball’s color line and become one of the most beloved men in America. A fierce integrationist, Robinson used his immense fame to speak out against the discrimination he saw on and off the field, angering fans, the press, and even teammates who had once celebrated him for “turning the other cheek.” After baseball, he was a widely-read newspaper columnist, divisive political activist and tireless advocate for civil rights, who later struggled to remain relevant as diabetes crippled his body and a new generation of leaders set a more militant course for the civil rights movement.
Samantha Stephens is a seemingly normal suburban housewife who also happens to be a genuine witch, with all the requisite magical powers. Her husband Darrin insists that Samantha keep her witchcraft under wraps, but situations invariably require her to indulge her powers while keeping her bothersome mother Endora at bay.
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Drawing inspiration from theories derived from studies on the traces of the Ediacaran period identified in shale found near Banff Canada. The theory is that at this period, creatures evolved the faculty of sight, from which an explosion of diversity in life form and appearance ensued. The stereo-3d animation begins by parading a series of stills. Using an edge detection algorithm and paint tool to sample the stills - brush strokes behave like cellular automata - painting the dance of appearances.
The music of caterpillars going through puberty.
The short experimental narrative depicts the dual nature and internal negotiations of a polarized individual. The subject appears on-screen as two opposing versions of the same person. The viewer's left and right eyes see isolated portrayals of the individual. The unique presentation offers two distinct perspectives. Viewers of the work can read the narrative in variable ways by alternatively blinking or covering either of their eyes. While wearing polarized glasses, both views are combined to produce the stereoscopic 3d image.